Backrooms level 92.

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Backrooms level 92. Things To Know About Backrooms level 92.

Backrooms is one of the 73 floors that can be randomly chosen or selected by a player. It is currently in-game. The floor appears as an empty office-like space with a mono-yellow wallpaper wall color, alongside a carpet with several fluorescent lights emitting a yellow color, along with a loud buzzing sound. For the duration of the floor, the player's cameras will be layered with a static ...Level 922 - The Backrooms. + Theme Code. rating: +57 + – x. The Escherian Stairwell knows only one direction—upward. It is an antique mass of brutalist architecture, a spiral staircase that begins but never ends. Determined, albeit stubborn, wanderers have tried and failed to reach a rumored destination by trekking up the stairs, only to ...A False End is a secret and enigmatic level of the Backrooms. A False End, also known as The End or A False Ending to many, is a trap location or level that is meant to "lure" wanderers into a false sense of security, thinking that they have escaped The Backrooms. The appearance of A False End seems to mimic that of an abandoned library from The Frontrooms with two signs that read "The End ...The Backrooms: The entity is found on all levels; Obfuscated: The entity's location is deliberately concealed, making it a well-guarded secret within the levels. ... Entity 92 ‣ Sky Strolling Slimes • Level 72. Entity 93 ‣ Procul Lumina • Level 9. Entity 94 ‣ Neighborhood Watchmen• Uncommon.

Level 666 (or more commonly referred to as "Welcome to Hell", or more planly just "Hell") is the 667th level in the Backrooms[REDACTED]. As no recordings of the full level have yet been revealed other than the remnants of wanderers which have been discovered in various different levels, details will be relatively scarce for this page. Despite this, assumed gaps are created to help alleviate ...Comstruction ongoing at LAX? Yes, you've heard it before. But now you can see exactly what the end result will look like at Terminals 4 and 5. American Airlines revealed details of...

Several witnesses have also reported occasional auditory hallucinations, such as scuttling sounds, breathing, or whispering. Those who have spent extended time in Level 6 recall feeling as though they were the only ones unable to see. Level 6 is largely regarded as one of the most dangerous early levels in the Backrooms.Level ∞ is an enigmatic plane terminal that appears to extend infinitely. Its windows offer obscured views of the “outside world”, and it is strongly advised to avoid looking through them. This level is notorious for its extreme danger during its nighttime phase. During this period, all the windows turn a mysterious shade of purple and ...

The End is supposedly a 'trap Level' that creates the illusion of escaping The Backrooms. The layout of this Level consists of a seemingly endless modern library, with the main area in the center decorated with metal letters spelling 'the end is near'. Wanderers who enter this level will experience near complete silence, with some areas ...Level 30, also referred to as "Aquatic Cycles", is an extensive pool complex consisting of segmented, interconnected aquatic sections that vary in safety.The complex is divided in five distinct areas, each with varying layouts, which are connected linearly; however, two of the stations were progressively interdicted from the other ones with piles of random debris, as one of them presumably ...Level 192 is an extensive, labyrinthine structure composed entirely of an amorphous, rotating mass of steel chains. The space one can traverse in the level is dictated purely by the shape created by said chains in each area at a given time, with most spaces being tight, claustrophobic, and occasionally too small for one to properly fit through. Constructed from a sturdy steel alloy, the rusted ...A modern-day image of Level 2, taken by the late Overseer-C. Whilst primary source Macchina imagery predates this image, this one is one of the most well known. Level 2, once regarded as being one of the main levels of The Backrooms, is an infinite array of complex yet Euclidian maintenance tunnels that range in size, and once had a variety of ...Level 82 is the 83rd level of the Backrooms. Level 82 appears to be a void, and has been described as a spectrum of greys fused with gradients of darkness. A black archipelago can be seen drifting throughout the black expanse, and are believed to be the only landforms on this Level. These islands have a strong gravitational attraction, though the reason for this remains unknown. The island you ...

Level 148 is known as "The Living Level" due to its anomalous ability to shape and alter its surroundings when movement is sensed. Sounds even as minuscule as wanderers' footsteps can be sensed by the entity and lead to hostility. Although it is seldom used, studies have shown that the level appears to even have the ability to communicate by ...

a liminal space which you can really go when you joke around with Grace. - The Backrooms Stage 0 - Download Free 3D model by saifonsketchfab (@saifkandil2010) Explore Buy 3D models. For business / Cancel. login Sign Up Upload. The Backrooms Stage 0. 3D Model. saifonsketchfab. Follow. 620. 620 Downloads. 7.3k. 7331 Views. 7 Like. Download 3D ...

The Backrooms Level 1 is also known as The Habitable Zone.It has a survival difficulty rating of CLASS 1 and is SAFE, SECURE and contains a MINIMAL ENTITY CO...Todos los niveles de los Backrooms explicados definitivamente por Emmanuel Miracarlo, un ambiente muy terrorífico que dejaran con ganas de conocer mas sobre ...Level 92是一片由橡树、枫树、桤木、山毛榉和山胡桃树组成的绵延数英里的落叶林,在树林身处更是能找到无数生物。. 在树林边缘,树木的树龄还比较小,而随着探索的深入,周围树木的树龄也慢慢增加,物种也越来越多样。. 除了树林区域外,本层还有丘陵 ...Description. Level 0.99 heavily resembles its parent level in appearance; it has the same mono-yellow wallpaper, moist carpet, and buzzing lights. What makes Level 0.99 different—and, subsequently, so dangerous—is its unstable structure. When entering Level 0.99, one immediately notice an obvious lack of standard architecture.Level 22 is a simple but eerie level because all your doing is walking up the steep ramps of this level while strange sounds can be heard making creepy ambience. Along the way there are fake exits, probably to throw you of the trail of the real one. All of the floors consist of four blacked out hallways. However there are few exceptions such as one door being completely sealed by M.E.G ...An image of an observatory off to the side of a highway. Known as "the West End", Level 91 is a gigantic desert named as such, resembling a mix of Terra's Mojave, Sonoran and Chihuahuan Deserts; hence, this similarity often puzzles wanderers who enter the level into believing it is reality. The desert consists of various desert flora and land ...

An image of Level 165. Level 165 is an infinitely extending conglomeration of several mostly outside or abstract environments, woven together into a landscape which mirrors the Cybercore aesthetic from the late 1990s and early 2000s. The terrain, patterns, and colors of this landscape fluctuate randomly and to a vast extent, with each shift ... Level 72, informally known as "Piercing the Clouds" or "Skyscrapers of the Fog," is an indefinitely stretching expanse of stratus clouds dotted with towering skyscrapers piercing them. The level posits a significant gravitational anomaly, allowing wanderers to levitate above the clouds. Wanderers descend very slowly and can lift by flapping ... Level 20.6 is a sublevel between Level 20 (The Warehouse) and Level 21 (The Numbered Doors). However, the sublevel itself is mainly connected to the former, mainly because of the storage-themed corridors. However, the ever-so claustrophobic seem to show a slight resemblance to those of the latter. Because of its constantly shifting nature, it ...There are currently 12 main and 5 secret levels in the game, with more to come. Here is a list of all the levels that are currently in the game: Level 1 - "The Habitable Zone" Level 0 - "The Lobby" Level 2 - "Pipe Dreams" Level 94 - "The Town" Level ! - "RUN FOR YOUR LIFE" Level 790 - "They are...Level 666 is the 667th level of the Backrooms. [1] It is ironically a hotspot for wanderer traffic. An iconic photograph of Level 666, initially discovered damaged. It was presumably taken on January 1863, 2 centuries after its discovery around 1666.Level 72, informally known as "Piercing the Clouds" or "Skyscrapers of the Fog," is an indefinitely stretching expanse of stratus clouds dotted with towering skyscrapers piercing them. The level posits a significant gravitational anomaly, allowing wanderers to levitate above the clouds. Wanderers descend very slowly and can lift by flapping ...

Level 11.2, formally known as Scene-01.2, is a sublevel of Level 11 located far in the outskirts of the level's central area. The sublevel was discovered by a frontline explorer team scouting Level 11, and was found abandoned and barricaded. Level 11.2 consists of many identical orange and white apartment buildings, covered in snow and shrouded ...Level 92是后室的第93层。. 描述. Level 92由无限多的走廊与阶梯组成,它们皆散发出微弱而稳定的红光,使整个层级笼罩在一片绯红之中。除了走廊连接的房间以外,该层级内没有实体。探索该层级的流浪者们即使一同进入,也会进入该层级不同的位置,相互隔离;然而所有流浪者团体在离开该层级后 ...

Level 93 is the 94th Positive Level of the Backrooms discovered on / / by an M.E.G. Search Team originally from Level 3. Description: Level 93 appears to be a seemingly baseless mountain alike in appearance to the Himalayan Mountain; Mount Everest. If Level 93 does have a base, it has yet to be seen/recorded. EntitiesLevel 592 resembles a common thrift store, with a similar smell of moist carpet as in Level 0. The level is filled with furniture, ripped/dirty clothing, children's toys, fine china, and semi-functional electronics. All signs, logos, and items that should have some sort of imprint or logo or any text are either blotted out or empty. The fluorescent lights in this level flicker at seemingly ...Link wiki Example backrooms footage: Backrooms footage Description: At level 94 you will find a big city, a floating castle and hills covered with grass, but everything here will look artificial, as if someone made it all with their own hands. The city is safe, no entities appear here during the day. It looks like the city is stuck in the 1930s, and …》不安全 》未勘探完全 》較多實體 Level 9是後室的第10層。 Level 9是一個由鋪滿瀝青的公路和歐式住宅組成的寬闊、蜿蜒的、現代化的郊區。並且,該樓層內極度缺乏光源;其時間被鎖定為午夜,公路兩側的照明燈只會點亮其下方的一小塊區域,因此,黑暗的環境會成為流浪者探索該樓層的最大障礙 ...This level has a main room that has the exit and many items on the tables to keep yourself sane when in the other 4 sectors. As such, you can enter these 4 areas in any order you wish. So what you should do first is grab items and do each sector 1 by 1. The Sectors you can enter include: The Party Sector (the bright blue hallway) The Playhouse Sector (the …in: Levels, Format Screws, Cluster I, and 3 more. English. Level 988: "The Field...?" The Fields... The State of Transistion. An empty space between forests and cities, farms and mountains. A bliss beyond nothing and everything. How far does the rural landscape go?In Level 64, your sense of hearing is your strongest. You will hear what dwells here from far away, and likewise they will hear you. Keeping footfalls light, and timed with the dripping, is important for exploration of this level. In addition, the pools of liquid are both extremely acidic and toxic.Level 77: "Underground Train"Check out this level!http://backrooms-wiki.wikidot.com/level-77Rewritten by Communism ChickenThe original author of this level i...Did they keep it and nothing to go away ? : r/backrooms. Level 92 Crimson Glow . Did they keep it and nothing to go away ? 273K subscribers in the backrooms community. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms….Level 97, otherwise known as "Bleak Barrens", is an expansive black ocean with small desolate islands being found every few miles; these islands can be found rising up and down at interment intervals - typically every 11-15 hours.Dying is much worse on Level 97 as upon dying, your body will biodegrade and soon reincarnate into one of the many entities exclusive to Level 97.

I tried my best to try to model the Liminal Staircase, or Backrooms Level 231, in Blender. In my opinion, I think mine looks the most accurate to the original image, but I’m not trying to sound cocky. Remember, ALWAYS CREDIT PEOPLE’S THINGS ON SKETCHFAB. This one is really accurate and I really don’t want …

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The End is supposedly a 'trap Level' that creates the illusion of escaping The Backrooms. The layout of this Level consists of a seemingly endless modern library, with the main area in the center decorated with metal letters spelling 'the end is near'. Wanderers who enter this level will experience near complete silence, with some areas ...Level 9.1 is a sub-level of Level 9 . Level 185 recordLevel 9.1, also occasionally referred to as "Winter Nights", is an expansive suburban area stuck covered in a thick layer of snow. Despite the unceasing snowfall, the snow level strangely never changes, with seemingly no rational explanation for it. The level is shrouded in an impenetrable ...Level 92是一片由橡树、枫树、桤木、山毛榉和山胡桃树组成的绵延数英里的落叶林,在树林身处更是能找到无数生物。在树林边缘,树木的树龄还比较小,而随着探索的深入,周围树木的树龄也慢慢增加,物种也越来越多样。"LOCK THE DOORS BEHIND YOU" - The Note in Level 9 Level 9, also known as The Darkened Suburbs, is a Suburban Neighborhood at Night with Houses containing Items. The Streets are the most dangerous part of the Level, and there are Wretches that will guard 6 different Houses. Once you first spawn in, wander around the Neighborhood until you find the Big House at the top of the map. this House ...Level 992 is a monochrome landscape similarly related to the Monochromatic Abyss but does not include any of the effects the identical level inherits. Wanderers reported having a feeling that everything is withering and crumbling like if the level is an old crumbling memory of what used to be the past making most wanderers feel like they are depressed.Level 291 is the 292nd Level of the Backrooms. Description: Level 291, at the surface, appears to be a large cargo ship floating in a lake surrounded by mountains. It appears to be carrying approx. ~100 TEU shipping containers when viewed from above via drone. However, traversing this boat would reveal that it is an infinite landscape, making ...A soft, cool breeze can be felt in Level 96 that grows stronger the further one is from any ventilation exit or entrance. The interior designs of the vents gradually change to the previously mentioned specifications when close to an exit. The heights and widths of the ventilation systems are, generally, anywhere from 3’ x 3’ at the largest ...The floor of Level 19 is composed of decaying wooden planks that are extremely fragile and prone to collapse. The weight limit for this level is estimated to be 77 kg (170 lbs), and any excess pressure can cause the floor to break and send the wanderer plummeting into the unknown. The level is also infested with various anomalous entities, such ...Welcome wanderers to Da Wiki. Your time in the backrooms won't be fun to say the least, but we try to make it easier by providing information about each level and each creature, as well as guides and tips for your next adventure outside of safe areas. Don't forget that new things appear and change in the backrooms every day, so we ask you to ...This level assaults one's sense of direction and reality, often marking the first acute encounter with the Backrooms' psychological maelstrom. With each descent, the levels surge in their oddity and peril. Level 3 might unfold as an endless library, its tomes brimming with bewildering lore or hidden passages plummeting to yet darker depths.Many believe that the whole Backrooms is powered by Level 3. Level 4 – Abandoned Office. An empty office building, devoid of furniture except the occasional water fountain or abandoned chair. Level 4 also has vending machines containing snack …Level 21 is the 22nd Level of the Backrooms. This Level contains four long hallways with randomly placed doors. Description: Level 21 is a large Level consisting of four hallways. These hallways are all estimated to be about 26 miles long. The hallways meet in the middle of the Level. The centre of the Level is a small open square with chairs ...

Level 0.01 is a sub-level located between Level 0 and Level 1 of the Backrooms. Level 0.01 is frequently mistaken for being a legitimate exit back into reality.This level is uncomfortably damp and humid, much more so than Level 0. The level's physical appearance is mundane and somewhat worn down; however, its layout is highly anomalous.Read on to find out how to make an inexpensive water level that’s more accurate than a carpenter's level and perfect for leveling a shed or deck foundation. Expert Advice On Improv...The first area of Level 399, the Rosatin Hotel, is a large expanse encapsulating 400 floors, containing 1,000 rooms each (400,000 rooms in total). The level is split into 2 different areas, the first being the iconic pink building and the second being a vast plane of solid pink clouds. Both sections are a comfortable 72°F (~22°C).I tried my best to try to model the Liminal Staircase, or Backrooms Level 231, in Blender. In my opinion, I think mine looks the most accurate to the original image, but I'm not trying to sound cocky. Remember, ALWAYS CREDIT PEOPLE'S THINGS ON SKETCHFAB. This one is really accurate and I really don't want someone to take the credit for this when I made it in the first place ...Instagram:https://instagram. gun show harrisonburg vahendersonville nc photospawn shop fayetteville gajetblue 1721 English. Level -399: "The Cruelest Trick Played on Man". Initially, the Backrooms were thought to be truly inescapable. Those who entered were doomed to stay here until they died, which could come in an infinite number of ways. Starvation in the City, being devoured within Level 666, the horror of one's face sloughing off as they became ... engine light dodge avengerhenry herald obits Level C-192是后室C层群的第192层,它是我们的天堂,是完美的伊甸之园,我们祖祖辈辈都生活于此。 在森林的某处拍摄的照片 祖先为我们开辟的道路 hernando sheriff jail Level 912 is an enclosed room that is about 4 meters long, 3.5 meters wide, and 2.5 meters high. The level's walls, ceiling, and floor are covered with white wallpaper with no pattern or decoration. The room is overall well-equipped, with furnishings of varying quantity, types, and locations, most of which appear to be white.Level 94 Found Footage - AKA 'Motion', referring to the stop motion cartoon entities which are known to inhabit this level.12 . 05 . 2005=====...The buildings' condition is dirty and dusty, with floors inside the entranceways covered in trash, bottle shards, smoked sigarettes, and dried mud. The roofs of the buildings are filled with aerials and wiring connected to other buildings, handling electricity. The aerials' purpose is underdetermined, as Level 93 is devoid of any form of ...